Wednesday 8 May 2019

OPQ Quality and Originality Statement

OPQ Quality and Originality


OPQ Quality


All OPQ products, including Chin Rey Houses, Bel's Scripts and Rey's textures are optimized for the best visual appearance/functionality with the lowest possible lag. OPQ is the only maker of low lag plants for Second Life and our other products are all made to the same standard as the plants. Mistakes do happen though and if you don't feel what you bought meets our standards, please let us know.

That being said, please note:
  • There is a difference between upfront feature items and background/filler items. Feature items need more details and even we can't make them as low lag as our background items. Background items on the other hand, will always be less detailed to reduce lag and land impact. Sometimes items work well in both roles but usually they don't and one of the most important secrets to a pleasant lag free Second Life is to know what kind to use for which purpose.
  • Most of our textures come both in a sensible and a high resolution version. We do not recommend high resolution textures except for some very special cases but we leave the decision to you.

OPQ Originality

Design

Unless otherwise stated, all OPQ products are the original creation of ChinRey Resident (aka RenateIsabella, LynxF, TessJL, Jazz021 and StormKB) or one of our junior builders, Sila Tanto and Lorne Claven.

The exceptions are some reproductions of RL objects and upgrades of older public domain SL builds where sticking as close as possible tot he original look is an impoprtant point in itself.

Mesh

Currently all OPQ meshes are created by ChinRey Resident. This is not because we are too "proud" to use full perm meshes, it's just that we haven't found anybody else who are able to deliver the quality we require.

We may change this in the future if/when we launch a range of fitted mesh clothes.

Prims

We use prims whenever they are a better option than mesh. All our prim builds are of course created by ChinRey Resident (sometimes under another alt name).

Sculpts

Sculpts have very limited use in SL today but there are a few builds where they still are the best option. On the few occasions we sell sculpts, it's usually with sculpt maps created by ChinRey Resident but we do use a few full perm sculpt maps by three other sculpt masters, Cordts Baxton, Silk Aeon and Florinda Baxton.

Textures

Textures sold under the Rey's Textures brands are all original creations although they can be based on public domain textures by others. Sometimes we include a copy of the original in the package as a bonus.

Textures we give away for free may be original or certified public domain ones.

Textures used for our builds may be original, public domain or bought full perm from various SL texture artists. We use whatever is most suitable for each build.

Script

All scripts distributed under the Bel's brand are original creations. This includes scripts we sell, scripts we give away and scripts we make on commission for other content creators.

We sometimes give away for free open source scripts. These do not use the Bel's brand name and are not created by us. (The MBAGR object resizer is a special case here. It was upgraded by Bel but the core of it was created by other earlier scripters.).

Currently all scripts included in OPQ and Chin Rey builds are original creations by us. We do not have any plans to use scripts by others for our products but we may do so in the future.
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Animations and Sounds

We do not make any of those ourselves at the moment. We may in the future.

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